Friday, February 25, 2011
Weekly Blog 2-25-11
I thought the instructions were very clear. I think there should have been more explanation on how to change the registration point. I finished the tutorial. I don't think i will use this in my game.
Friday, February 18, 2011
Weekly Blog 2-18
We learned how to put timers in our games yesterday. We could use it as a time limit for certain levels. I would give it a rating of 6. Some games rely more on timers then others do.
Monday, January 24, 2011
Weekly Blog for 1-21-11
Friday, January 7, 2011
Weekly Blog Post for 1-3 to 1-7-11
Did you find the Collision Detection tutorial useful? Yes I think this is a major part in most games.
Will you use some of the codes provided in the ball and platform sample as well as, the keeping objects from flying off the stage code on the wiki? Yes.
Did you like the Fly Catcher game? Yes it was very simple and fun.
Will you be able to use the code from fly catcher game in your team Stem games? Maybe I do not know how useful it will be yet.
Will you use some of the codes provided in the ball and platform sample as well as, the keeping objects from flying off the stage code on the wiki? Yes.
Did you like the Fly Catcher game? Yes it was very simple and fun.
Will you be able to use the code from fly catcher game in your team Stem games? Maybe I do not know how useful it will be yet.
Friday, December 17, 2010
Weekly Blog 12-17
Friday, December 10, 2010
Weekly Blog for 12-10-11
No, I don't think our game involves all those subjects. Five games that i found are Arguement Wars, Lawcraft, Ministry of War, Court Quest, and Supreme Decision.
Friday, December 3, 2010
Weekly Blog for 11-29 to 12-3-10
I am liking this class so far, I like working in flash. I like flash because, because it's very simple to use and user friendly.
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